Found in Robotics News & Content, with a score of 4.81
…hours, robots and artificial intelligence can enable greater efficiency. NVIDIA Corp. today introduced its Isaac AMR platform, which extends the company's toolkit for building and deploying robotics applications, bringing mapping, site analytics, and fleet optimization onto NVIDIA EGX servers. “Isaac AMR is built on NVIDIA AI and Isaac Sim on Omniverse and is deployed with Fleet Command,” said Richard Kerris, vice president of Omniverse at NVIDIA. Omniverse is the Santa Clara, Calif.-based company's scalable reference development platform using multiple graphics processing units (GPUs) for 3D simulation and collaborative design. Robot fleets to benefit from optimization The number of sites deploying…
Found in Robotics News & Content, with a score of 1.99
…machines, as well as general manager for robotics at NVIDIA Corp., has some ideas. Gopalakrishna leads the business development team that focuses on robots, drones, the industrial Internet of Things (IIoT), and enterprise collaboration products. He holds a bachelor of engineering from the National Institute of Engineering in India. Before joining NVIDIA in 2016, Gopalakrishna was the global head of platform and technology strategy, leading the chief technology officer's office at Sony Mobile Communications. He was responsible for products ranging from phones, tablets, and wearables to IoT platforms. Gopalakrishna shared his thoughts with Robotics 24/7 about Santa Clara, Calif.-based NVIDIA's…
Found in Robotics News & Content, with a score of 3.75
…its fall GPU Technology Conference, or GTC, this week, NVIDIA Corp. announced several new technologies intended to help robotics developers, including enhancements to the Omniverse simulation environment, the Jetson AGX Orin computer, integration with the Robot Operating System, and the NVIDIA DRIVE platform for autonomous vehicle development. For instance, Jetson AGX Orin features high-speed interfaces, faster memory bandwidth, and multimodal sensor support. This enables it to feed multiple concurrent artificial intelligence application pipelines, said NVIDIA. “As robotics and embedded computing transform manufacturing, healthcare, retail, transportation, smart cities, and other essential sectors of the economy, the demand for processing continues to…
Found in Robotics News & Content, with a score of 4.47
…for autonomous robots. In conjunction with ROS World 2021, NVIDIA Corp. announced its latest efforts to deliver performant perception technologies to the Robot Operating System developer community. The Santa Clara, Calif.-based company said these initiatives will accelerate product development, improve performance, and simplify the task of incorporating computer vision and artificial intelligence functionality into ROS-based applications. NVIDIA claimed that it will provide the highest-performing, real-time stereo odometry system as a ROS package. The Santa Clara, Calif.-based company also noted that all NVIDIA inference deep neural networks (DNNs) will be available on NVIDIA GPU Cloud (NGC) as a ROS package with…
Found in Robotics News & Content, with a score of 4.97
…an ability to analyze synthetic environments,” he said. “Using NVIDIA Isaac Sim on Omniverse, we could seamlessly import different environments from CAD tools like Trimble SketchUp. Generating perfectly labeled ground-truth synthetic data then becomes a straightforward exercise.” Office building viewed in Trimble SketchUp, a 3D modeling application. Source: NVIDIA To ensure that models work robustly, developers working on robotics and automation applications need diverse datasets that include all assets of the target environment. In case of indoors, the list might include assets such as partitions, staircases, doors, windows, and furniture. While these datasets can be constructed manually with real photographers…
Found in Robotics News & Content, with a score of 4.71
NVIDIA Corp. today announced that it is working with Open Robotics to improve ROS 2 performance on its Jetson platform for artificial intelligence at the edge and its GPU-based systems. The company said this initiative will enable robotics developers to more easily and quickly incorporate computer vision and machine learning functionality into systems based on the Robot Operating System (ROS). “We've been working closely with Open Robotics to bring a host of NVIDIA AI technologies to the ROS community,” said Murali Gopalakrishna, head of product management, autonomous machines, and general manager for robotics at NVIDIA. “We want to make it…
Found in Robotics News & Content, with a score of 4.67
NVIDIA Corp. today announced a major expansion of its Omniverse simulation and collaboration platform that includes new integrations with Blender and Adobe to open it to millions more developers and users. NVIDIA's Isaac Sim engine, which is built on Omniverse, can be used to create digital twins for training a wide range of robots. The open-source Blender 3D animation tool will now have Universal Scene Description (USD) support, enabling artists to access Omniverse production pipelines. Adobe is collaborating with NVIDIA on a Substance 3D plugin that will bring Substance Material support to Omniverse, unlocking new material editing capabilities for Omniverse…
Found in Robotics News & Content, with a score of 5.33
…simulation to accelerate testing and address potential edge cases. NVIDIA Corp. today announced the open beta of its Isaac Sim engine, which includes several new features. Isaac Sim, which is built on NVIDIA's Omniverse platform, now includes support for multiple cameras and sensors, compatibility with ROS 2, the ability to import CAD [computer-aided design] assets, and synthetic data generation and domain randomization. These features will help designers train a wide range of robots by deploying “digital twins,” where they are tested in an accurate virtual environment, said the Santa Clara, Calif.-based company. “Currently, the simulation-to-reality gap means that most developers…
Found in Robotics News & Content, with a score of 3.86
At its GPU Technology Conference, or GTC 2021, NVIDIA Corp. last week touted new processors, software, and partnerships. The Santa Clara, Calif.-based company also announced Omniverse Enterprise, a realistic simulated environment that can be used for entertainment and developing robots, artificial intelligence, and autonomous vehicles. “Omniverse was made to create shared virtual 3D worlds,” stated Jensen Huang, founder and CEO of NVIDIA, during his keynote address. “Ones not unlike the science fiction metaverse described by Neal Stephenson in his early 1990s novel Snow Crash.” “Omniverse is the underlying foundation for all our simulators, including the Isaac platform, and we've added…